In a recent Tweet, Mike Shea (@SlyFlourish) made a controversial pronouncement about world building (he has since moderated his stance a bit), but I considered it thought-provoking enough that I wanted to “deep dive” on it a little, especially for those who don’t follow the #dnd Twitter verse… and I also made a bit of a joke that I was going to refute each one of his tip tweets with a blog post (It was only a joke).
I had meant to write this post back when this occurred, but with Origins and other life events, it took me a couple weeks to post about it. Unfortunately, I can’t find the original tweet (possibly deleted, since he clarified his stance later), but you can see a fair amount of the discussion that ensued by searching through the various Tweets and replies.
As noted, Mike moderated his stance after reviewing both sides of the debate, but the original gist of the comments were:
No one cares about your world building. Spend more time becoming a better DM (encounter building, PC hooks, etc) rather than exploring the intricacies of your fictional world, especially given that players will not see (nor possibly care about) most of that effort.
This stirred up a bit of a bees nest, because he is both absolutely correct and utterly wrong at the same time (yes, I know this statement appears self-contradictory).
|Roger Dean paintings always put me in a world building mood.|